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A comparative analysis of response times shows that multisensory benefits and interactions are not equivalent

机译:响应时间的比较分析表明多感官利益和相互作用并不相同

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摘要

Multisensory signals allow faster responses than the unisensory components. While this redundant signals effect (RSE) has been studied widely with diverse signals, no modelling approach explored the RSE systematically across studies. For a comparative analysis, here, we propose three steps: The first quantifies the RSE compared to a simple, parameter-free race model. The second quantifies processing interactions beyond the race mechanism: history effects and so-called violations of Miller’s bound. The third models the RSE on the level of response time distributions using a context-variant race model with two free parameters that account for the interactions. Mimicking the diversity of studies, we tested different audio-visual signals that target the interactions using a 2 × 2 design. We show that the simple race model provides overall a strong prediction of the RSE. Regarding interactions, we found that history effects do not depend on low-level feature repetition. Furthermore, violations of Miller’s bound seem linked to transient signal onsets. Critically, the latter dissociates from the RSE, demonstrating that multisensory interactions and multisensory benefits are not equivalent. Overall, we argue that our approach, as a blueprint, provides both a general framework and the precision needed to understand the RSE when studied across diverse signals and participant groups.
机译:多感官信号比单感官组件具有更快的响应速度。尽管已经使用各种信号广泛研究了这种冗余信号效应(RSE),但在整个研究过程中,没有一种建模方法可以系统地探索RSE。为了进行比较分析,在这里,我们提出了三个步骤:与简单的无参数竞争模型相比,第一个量化RSE。第二部分量化了超越种族机制的处理互动:历史效应和所谓的违反米勒界限的行为。第三个使用上下文变量竞争模型在响应时间分布级别上对RSE建模,该模型具有两个自由参数来说明交互作用。模仿研究的多样性,我们使用2××2设计测试了针对交互作用的不同视听信号。我们表明,简单的竞赛模型总体上为RSE提供了强有力的预测。关于交互,我们发现历史效果不依赖于低级特征重复。此外,违反米勒界限的现象似乎与瞬态信号发作有关。至关重要的是,后者与RSE分离,表明多感官互动和多感官益处不相等。总的来说,我们认为,作为一种蓝图,我们的方法既提供了通用框架,又提供了在跨各种信号和参与者群体进行研究时理解RSE所需的精度。

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