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Using a Virtual Environment to Examine How Children Cross Streets: Advancing Our Understanding of How Injury Risk Arises

机译:使用虚拟环境检查儿童如何过马路:增进我们对伤害风险如何产生的理解

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摘要

>Purpose To examine how risk of injury can arise for child pedestrians. >Methods Using a highly immersive virtual reality system interfaced with a 3-D movement measurement system, younger (M = 8 years) and older (M = 10 years) children’s crossing behaviors were measured under conditions that introduced variation in vehicle speed, distance, and intervehicle gaps. >Results Children used distance cues in deciding when to cross; there were no age or sex differences. This increased risk of injury in larger intervehicle gaps because they started late and did not monitor traffic or adjust walking speed as they crossed. In contrast, injury risk in smaller intervehicle gaps of equal risk (i.e., same time to contact) occurred because crossing behavioral adjustments (starting early, increasing walking speed while crossing) were not sufficient. >Conclusions Dependence on distance cues increases children’s risk of injury as pedestrians when crossing in a variety of traffic situations.
机译:>目的要检查儿童行人受伤的风险。 >方法使用高度沉浸式虚拟现实系统与3-D运动测量系统相接口,在引入变异的条件下测量了年龄较小(M = 8岁)和年龄较大(M = 10岁)的儿童的交叉行为在车速,距离和车辆间隙方面。 >结果儿童在确定何时穿越时使用距离提示;没有年龄或性别差异。在较大的车辆间隙中,这增加了受伤的风险,因为它们起步较晚,在穿越时没有监控交通或调整步行速度。相比之下,由于交叉行为调整(提早开始,在交叉时增加步行速度)不足,因此发生了较小等风险(即接触时间相同)的车辆间隙中的伤害风险。 >结论依赖距离提示会增加儿童在各种交通情况下过马路时行人受伤的风险。

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