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基于Unity3D的虚拟校园

     

摘要

虚拟校园是数字校园建设的基础,它的研究和创建对以后数字校园的建设有重要的现实意义。文章以山西农业大学信息学院为例,采用多场景建模方法,构建了虚拟校园的三维场景。运用Unity3D跨平台引擎,结合C#脚本语言,实现人机交互控制。在虚拟校园环境中,用户可进行三维空间的漫游、导览,并能够方便、详尽的查询校园各部分的相关信息。系统运行效果良好、维护简单,说明了Unity3D是设计、开发虚拟现实平台的有效工具。%Virtual campus is the foundation of digital campus construction, the research on it has great significance to the further study on digital campus. Taking college of information, Shanxi Agricultural University as an example, this paper adopt the modeling method in multi-scene and build 3D scene of virtual campus. The Unity3D cross-platform engine and C# script language are applied on man-machine interactive control. The virtual campus enables the users to navigate the 3D virtual space, to guide and browse, and to inquire conveniently about relevant campus information at full length. The system runs well and maintain expediently, which means Unity3D is an effective tool for designing and developing a virtual reality platform.

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