首页> 中文期刊> 《计算机工程与应用》 >快速成型中一种改进的轮廓线生成算法

快速成型中一种改进的轮廓线生成算法

         

摘要

In most STL model slicing algorithms, because of the losses of accuracies in floating-point operations, some wrong intersection lines generally existed when computing intersection lines of the triangle facets and the tangent planes in the case of one edge of a triangle are very close to the tangent planes, even some errors can not be repaired. This disser-tation proposes a slicing algorithm based on a local topology to solve such problems. Extract all facets caused errors to establish a topology, then replace intersection lines with the projections of near edges. This algorithm can eliminate wrongs of lost and redundant edges of the slice contour due to errors of floating-point operations. The experiment results show that the algorithm can get a correct slice contour through simple calculations without any repairs.%在对STL模型分层求交线过程中,针对三角面片的边与切平面很接近时,浮点运算引起的精度损失可能导致的错误交线问题,提出一种基于STL模型局部拓扑的分层算法。将所有可能引起错误交线的三角面片提取出来,建立拓扑结构,以接近切平面的边在切平面的投影替代交线,消除了由于浮点运算误差导致的轮廓线缺边和重边的错误。实验结果表明,该算法在计算出交线段集后不需要再进行修复,简单连接后就能得出正确的切片轮廓线。

著录项

相似文献

  • 中文文献
  • 外文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号