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VR's frames of reference: A visualization technique for abstract and multidimensional learning.

机译:VR的参考框架:一种用于抽象和多维学习的可视化技术。

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摘要

This paper describes a research study that investigated how designers can use frames of reference (FORs) to support the learning of abstract multidimensional information. Specifically, it compared the effectiveness of different FORs (egocentric, exocentric, and a combination of the two) for learning about electric fields, a domain with which students often have trouble. Outcomes from the study suggest a combination of FORs facilitated learning beyond single FORs. Learners reported differential informational value in the egocentric and exocentric FORs. However, it was difficult to identify how those differences translated to objective learning measures used in this study, with one exception. People exposed to the egocentric FOR could adopt either FOR when problem solving, but the exocentric group had more trouble in an ego-referenced problem solving environment than in a exo-referenced one. This study also provided information about why learner characteristics and learning experiences are important to understanding the relationship between FORs and learning. It showed that gender is an important learner characteristic to consider because it played a substantial role in influencing learning. Finally, particularly important aspects of the learning experience were task times (interaction and learning times) and simulator sickness. Not only did they affect learning, but they also partially mediated effects of learner characteristics and FORs on learning. Study outcomes provide the basis for recommendations to researchers, to designers, and for future research.
机译:本文介绍了一项研究研究,该研究研究了设计师如何使用参考框架(FOR)支持抽象多维信息的学习。具体来说,它比较了不同的FORs(以自我为中心,以exocentric为中心,以及两者的结合)在学习电场方面的有效性,电场是学生经常遇到的问题。研究结果表明,结合使用FORs可以促进学习,而不仅仅是单个FORs。学习者报告了以自我为中心和以外部为中心的FORs具有不同的信息价值。然而,除了一个例外,很难确定这些差异如何转化为本研究中使用的客观学习方法。接触以自我为中心的FOR的人在解决问题时可以采用FOR,但是在以自我为参考的问题解决环境中,以自我为中心的团队比在以自我为参考的问题解决环境中麻烦更多。这项研究还提供了有关为什么学习者特征和学习经历对于理解FOR和学习之间的关系如此重要的信息。它表明性别是要考虑的重要学习者特征,因为它在影响学习中起着重要作用。最后,学习经验中特别重要的方面是任务时间(交互和学习时间)和模拟器疾病。它们不仅影响学习,而且还部分地介导了学习者特征和FORs对学习的影响。研究结果为向研究人员,设计师和未来研究提供建议奠定了基础。

著录项

  • 作者

    Salzman, Marilyn Coleman.;

  • 作者单位

    George Mason University.;

  • 授予单位 George Mason University.;
  • 学科 Psychology Cognitive.;Education Technology of.
  • 学位 Ph.D.
  • 年度 1999
  • 页码 167 p.
  • 总页数 167
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

  • 入库时间 2022-08-17 11:48:25

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