The purpose of the study was to compare the effectiveness of visualization of natural phenomena via computer simulation and manipulations of concrete objects, in a physics laboratory, on the development of students' inquiry skills in mechanics. A quasi-experimental method that employed the 2 Learning Tools × 2 Time of learning split-plot factorial design was applied in the study. The sample consisted of 54 Grade 11 students from two physics classes of the university preparation section in the Ottawa-Catholic School Board. One class was assigned to interactive computer simulations (treatment) and the other to concrete objects in physics laboratory (control) as learning tools. Both tools were embedded in the general framework of the guided-inquiry cycle approach. The results showed that the interaction effect of the Learning Tools × Time of learning was not statistically significant. However, the results also showed a significant effect on the development of students' inquiry skills (indicated by the pre- and post-inquiry skills test) regardless of the type of learning tool they had used. The findings suggested that these two strategies are effective in developing students' inquiry skills in mechanics.
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机译:BUZZ-YO-CHILD是一种袋装标签设备,其发明目的是在上学期间协助学生和家长。本发明将有助于使交通平稳地流过停靠降落区。大多数学校目前在放学期间面临许多问题,包括交通拥堵,学生坐在阳光下以及猜测父母何时开车经过。 Buzz Yo Child将在学校Wi-Fi系统上运行,并且家长将具有Buzz-Yo-Child应用程序,以将蜂鸣器警报发送到行李牌,以警告学生其父母在排队等候接送。