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Real-time realistic rendering and high dynamic range image display and compression.

机译:实时逼真的渲染以及高动态范围的图像显示和压缩。

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摘要

This dissertation focuses on the many issues that arise from the visual rendering problem. Of primary consideration is light transport simulation, which is known to be computationally expensive. Monte Carlo methods represent a simple and general class of algorithms often used for light transport computation. Unfortunately, the images resulting from Monte Carlo approaches generally suffer from visually unacceptable noise artifacts. The result of any light transport simulation is, by its very nature, an image of high dynamic range (HDR). This leads to the issues of the display of such images on conventional low dynamic range devices and the development of data compression algorithms to store and recover the corresponding large amounts of detail found in HDR images. This dissertation presents our contributions relevant to these issues.; Our contributions to high dynamic range image processing include tone mapping and data compression algorithms. This research proposes and shows the efficacy of a novel level set based tone mapping method that preserves visual details in the display of high dynamic range images on low dynamic range display devices. The level set method is used to extract the high frequency information from HDR images. The details are then added to the range compressed low frequency information to reconstruct a visually accurate low dynamic range version of the image.; Additional challenges associated with high dynamic range images include the requirements to reduce excessively large amounts of storage and transmission time. To alleviate these problems, this research presents two methods for efficient high dynamic range image data compression. One is based on the classical JPEG compression. It first converts the raw image into RGBE representation, and then sends the color base and common exponent to classical discrete cosine transform based compression and lossless compression, respectively. The other is based on the wavelet transformation. It first transforms the raw image data into the logarithmic domain, then quantizes the logarithmic data into the integer domain, and finally applies the wavelet based JPEG 2000 encoder for entropy compression and bit stream truncation to meet the desired bit rate requirement. We believe that these and similar such contributions will make a wide application of high dynamic range images possible. (Abstract shortened by UMI.)
机译:本文着眼于视觉渲染问题所引起的许多问题。首先要考虑的是光传输模拟,这在计算上是昂贵的。蒙特卡洛方法代表了通常用于光传输计算的一类简单而通用的算法。不幸的是,由蒙特卡洛方法产生的图像通常遭受视觉上不可接受的噪声伪像。本质上,任何光传输模拟的结果都是高动态范围(HDR)的图像。这导致这样的图像在常规的低动态范围设备上的显示以及数据压缩算法的发展问题,该数据压缩算法用于存储和恢复在HDR图像中发现的相应的大量细节。本文提出了我们在这些问题上的贡献。我们对高动态范围图像处理的贡献包括色调映射和数据压缩算法。这项研究提出并显示了一种新颖的基于水平集的色调映射方法的功效,该方法可以在低动态范围显示设备上显示高动态范围图像时保留视觉细节。水平设置方法用于从HDR图像中提取高频信息。然后将细节添加到范围压缩的低频信息中,以重建图像的视觉精确的低动态范围版本。与高动态范围图像相关的其他挑战包括减少过多存储和传输时间的要求。为了缓解这些问题,本研究提出了两种有效的高动态范围图像数据压缩方法。一种基于经典的JPEG压缩。它首先将原始图像转换为RGBE表示,然后分别将基色和公共指数分别发送到基于经典离散余弦变换的压缩和无损压缩。另一个基于小波变换。它首先将原始图像数据转换为对数域,然后将对数数据量化为整数域,最后将基于小波的JPEG 2000编码器应用于熵压缩和位流截断,以满足所需的比特率要求。我们相信,这些以及类似的贡献将使高动态范围图像的广泛应用成为可能。 (摘要由UMI缩短。)

著录项

  • 作者

    Xu, Ruifeng.;

  • 作者单位

    University of Central Florida.;

  • 授予单位 University of Central Florida.;
  • 学科 Computer Science.
  • 学位 Ph.D.
  • 年度 2005
  • 页码 192 p.
  • 总页数 192
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 自动化技术、计算机技术;
  • 关键词

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