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Design of a high-speed architecture for stabilization of video captured under non-uniform lighting conditions.

机译:高速架构的设计,用于稳定在不均匀照明条件下捕获的视频。

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摘要

Video captured in shaky conditions may lead to vibrations. A robust algorithm to immobilize the video by compensating for the vibrations from physical settings of the camera is presented in this dissertation. A very high performance hardware architecture on Field Programmable Gate Array (FPGA) technology is also developed for the implementation of the stabilization system. Stabilization of video sequences captured under non-uniform lighting conditions begins with a nonlinear enhancement process. This improves the visibility of the scene captured from physical sensing devices which have limited dynamic range. This physical limitation causes the saturated region of the image to shadow out the rest of the scene. It is therefore desirable to bring back a more uniform scene which eliminates the shadows to a certain extent. Stabilization of video requires the estimation of global motion parameters. By obtaining reliable background motion, the video can be spatially transformed to the reference sequence thereby eliminating the unintended motion of the camera.;A reflectance-illuminance model for video enhancement is used in this research work to improve the visibility and quality of the scene. With fast color space conversion, the computational complexity is reduced to a minimum. The basic video stabilization model is formulated and configured for hardware implementation. Such a model involves evaluation of reliable features for tracking, motion estimation, and affine transformation to map the display coordinates of a stabilized sequence. The multiplications, divisions and exponentiations are replaced by simple arithmetic and logic operations using improved log-domain computations in the hardware modules. On Xilinx's Virtex II 2V8000-5 FPGA platform, the prototype system consumes 59% logic slices, 30% flip-flops, 34% lookup tables, 35% embedded RAMs and two ZBT frame buffers. The system is capable of rendering 180.9 million pixels per second (mpps) and consumes approximately 30.6 watts of power at 1.5 volts. With a 1024x1024 frame, the throughput is equivalent to 172 frames per second (fps).;Future work will optimize the performance-resource trade-off to meet the specific needs of the applications. It further extends the model for extraction and tracking of moving objects as our model inherently encapsulates the attributes of spatial distortion and motion prediction to reduce complexity. With these parameters to narrow down the processing range, it is possible to achieve a minimum of 20 fps on desktop computers with Intel Core 2 Duo or Quad Core CPUs and 2GB DDR2 memory without a dedicated hardware.
机译:在摇晃的条件下拍摄的视频可能会导致振动。本文提出了一种鲁棒的算法,通过补偿摄像机物理设置引起的振动来固定视频。还开发了一种基于现场可编程门阵列(FPGA)技术的高性能硬件架构,用于实现稳定系统。在非均匀光照条件下捕获的视频序列的稳定过程始于非线性增强过程。这提高了从具有有限动态范围的物理感测设备捕获的场景的可见性。这种物理限制导致图像的饱和区域遮挡了场景的其余部分。因此,需要使场景更加统一,从而在一定程度上消除阴影。视频的稳定化需要估计整体运动参数。通过获得可靠的背景运动,可以将视频在空间上转换为参考序列,从而消除摄像机的意外运动。这项研究工作中使用了用于视频增强的反射-照度模型,以提高场景的可见性和质量。通过快速的色彩空间转换,计算复杂度降低到最低。制定并配置了基本的视频稳定模型以用于硬件实施。这种模型涉及对可靠特征的评估,以进行跟踪,运动估计和仿射变换,以绘制稳定序列的显示坐标。使用硬件模块中改进的对数域计算,可以通过简单的算术和逻辑运算来代替乘法,除法和乘幂运算。在Xilinx的Virtex II 2V8000-5 FPGA平台上,原型系统消耗59%的逻辑片,30%的触发器,34%的查找表,35%的嵌入式RAM和两个ZBT帧缓冲器。该系统能够每秒渲染1.809亿像素(mpps),并在1.5伏时消耗大约30.6瓦的功率。在1024x1024帧的情况下,吞吐量相当于每秒172帧(fps)。未来的工作将优化性能资源的权衡,以满足应用程序的特定需求。它进一步扩展了用于提取和跟踪运动对象的模型,因为我们的模型固有地封装了空间失真和运动预测的属性,以降低复杂性。通过这些参数来缩小处理范围,使用英特尔®酷睿™2双核或四核CPU以及2GB DDR2内存而无需专用硬件的台式机可以实现至少20 fps的速度。

著录项

  • 作者

    Zhang, Ming Zhu.;

  • 作者单位

    Old Dominion University.;

  • 授予单位 Old Dominion University.;
  • 学科 Engineering Electronics and Electrical.
  • 学位 Ph.D.
  • 年度 2008
  • 页码 143 p.
  • 总页数 143
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 无线电电子学、电信技术;
  • 关键词

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