首页> 外文会议>Visualization, Image-Guided Procedures, and Display; Progress in Biomedical Optics and Imaging; vol.7,no.27 >Graphics Hardware Based Volumetric Medical Dataset Visualization and Classification
【24h】

Graphics Hardware Based Volumetric Medical Dataset Visualization and Classification

机译:基于图形硬件的体检医学数据集的可视化和分类

获取原文
获取原文并翻译 | 示例

摘要

Direct volumetric visualization of medical datasets has important application in areas such as minimally-invasive therapies and surgical simulation. In popular fixed-slice-distance hardware-based volume rendering algorithms, such as 2D and 3D texture mapping, the non-isotropic nature of the volumetric medical images and the constantly changed viewing rays make it difficult to render medical datasets without disturbing or slicing artifacts during volume rotation. We have developed a hardware accelerated 3D medical image visualization system based on a commodity graphics unit, in which a viewing-direction based dynamic texture slice resampling scheme is descirbed and implemented on an Nvidia graphics processing unit (GPU). In our algorithm, we utilize graphics hardware to dynamically slice the volume texture according to the viewing directions during the rendering process, in which the slice number can be dynamically changed without consuming additional video memory. Near-uniform effective slice spacing can be achieved in real-time and updated as the viewing angles change, so improved uniform visual quality is achieved with high rendering performance. To further improve rendering efficiency, we have implemented a multi-resolution scheme within our rendering system, which offers the user the option to highlight the volume of interest (VOI) and render it with higher resolution than the surrounding structures. This system also incorporates a fragment-level interactive post-classification algorithm that modifies the texture directly within the texture unit on graphics card, making it possible to interactively change transfer function parameters and navigate medical datasets in real-time during the 3D medical image visualization process.
机译:医学数据集的直接体积可视化在诸如微创疗法和外科手术模拟等领域具有重要的应用。在流行的基于固定切片距离的基于硬件的体绘制算法中,例如2D和3D纹理映射,体医学图像的非全同性和不断变化的视角使得很难在不干扰或切分伪影的情况下呈现医学数据集在音量旋转过程中。我们已经开发了基于商品图形单元的硬件加速3D医学图像可视化系统,其中需要基于视图方向的动态纹理切片重采样方案,并在Nvidia图形处理单元(GPU)上实现。在我们的算法中,我们利用图形硬件在渲染过程中根据查看方向对切片纹理进行动态切片,其中切片编号可以动态更改,而无需消耗额外的视频内存。可以实时获得近乎均匀的有效切片间距,并且可以随着视角的变化进行更新,因此,具有较高的渲染性能,可以提高均匀的视觉质量。为了进一步提高渲染效率,我们在渲染系统中实现了多分辨率方案,该方案为用户提供了突出显示感兴趣的体积(VOI)并以比周围结构更高的分辨率进行渲染的选项。该系统还集成了片段级交互式后分类算法,该算法可直接在图形卡上的纹理单元内修改纹理,从而可以在3D医学图像可视化过程中以交互方式更改传递函数参数并实时浏览医学数据集。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号