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A Game-Theoretic Approach to the Enforcement of Global Consistency in Multi-view Feature Matching

机译:博弈论方法在多视图特征匹配中增强全局一致性

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In this paper we introduce a robust matching technique that allows to operate a very accurate selection of corresponding feature points from multiple views. Robustness is achieved by enforcing global geometric consistency at an early stage of the matching process, without the need of ex-post verification through reprojection. Two forms of global consistency are proposed, but in both cases they are reduced to pairwise compatibilities making use of the size and orientation information provided by common feature descriptors. Then a game-theoretic approach is used to select a maximally consistent set of candidate matches, where highly compatible matches are enforced while incompatible correspondences are driven to extinction. The effectiveness of the approach in estimating camera parameters for bundle adjustment is assessed and compared with state-of-the-art techniques.
机译:在本文中,我们介绍了一种鲁棒的匹配技术,该技术允许从多个视图中非常准确地选择对应的特征点。通过在匹配过程的早期阶段强制全局几何一致性来实现鲁棒性,而无需通过重新投影进行事后验证。提出了两种形式的全局一致性,但是在两种情况下,它们都利用公共特征描述符提供的大小和方向信息简化为成对的兼容性。然后,使用博弈论方法来选择一组最大一致的候选匹配项,在其中强制执行高度兼容的匹配项,同时将不兼容的对应关系驱逐至灭绝。评估了该方法在估计用于束调整的相机参数中的有效性,并将其与最新技术进行了比较。

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