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GPU Implementation of Fully Constrained Linear Spectral Unmixing for Remotely Sensed Hyperspectral Data Exploitation

机译:完全约束线性光谱分解的GPU实现,用于遥感高光谱数据开发

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摘要

Spectral unmixing is an important task for remotely sensed hyperspectral data exploitation. The spectral signatures collected in natural environments are invariably a mixture of the pure signatures of the various materials found within the spatial extent of the ground instantaneous field view of the imaging instrument. Spectral unmixing aims at inferring such pure spectral signatures, called endmembers, and the material fractions, called fractional abundances, at each pixel of the scene. A standard technique for spectral mixture analysis is linear spectral unmixing, which assumes that the collected spectra at the spectrometer can be expressed in the form of a linear combination of endmembers weighted by their corresponding abundances, expected to obey two constraints, i.e. all abundances should be non-negative, and the sum of abundances for a given pixel should be unity. Several techniques have been developed in the literature for unconstrained, partially constrained and fully constrained linear spectral unmixing, which can be computationally expensive (in particular, for complex high-dimensional scenes with a high number of endmembers). In this paper, we develop new parallel implementations of unconstrained, partially constrained and fully constrained linear spectral unmixing algorithms. The implementations have been developed in programmable graphics processing units (GPUs), an exciting development in the field of commodity computing that fits very well the requirements of on-board data processing scenarios, in which low-weight and low-power integrated components are mandatory to reduce mission payload. Our experiments, conducted with a hyperspectral scene collected over the World Trade Center area in New York City, indicate that the proposed implementations provide relevant speedups over the corresponding serial versions in latest-generation Tesla C1060 GPU architectures.
机译:光谱分解是遥感高光谱数据开发的重要任务。在自然环境中收集的光谱特征始终是在成像仪器地面瞬时视场的空间范围内发现的各种材料的纯特征的混合物。光谱解混的目的是在场景的每个像素处推断出这样的纯光谱特征(称为端成员)和物质分数(称为分数丰度)。光谱混合分析的标准技术是线性光谱解混,它假定在光谱仪上收集的光谱可以以末端成员的线性组合的形式表示,这些成员通过其相应的丰度加权,可以遵循两个约束,即所有丰度应为非负数,给定像素的丰度总和应为1。在文献中已经开发了用于无约束,部分受约束和完全受约束的线性频谱解混的几种技术,这在计算上是昂贵的(特别是对于具有大量末端成员的复杂的高维场景)。在本文中,我们开发了无约束,部分约束和完全约束的线性频谱分解算法的新并行实现。这些实现已在可编程图形处理单元(GPU)中进行了开发,这是商品计算领域的一项令人振奋的发展,非常适合机载数据处理方案的要求,在该方案中,必须实现轻量化和低功耗集成组件减少任务有效载荷。我们在纽约市世界贸易中心区域收集的高光谱场景进行的实验表明,所建议的实现方案提供了最新一代Tesla C1060 GPU架构中相应串行版本的相关加速。

著录项

  • 来源
  • 会议地点 San Diego CA(US)
  • 作者单位

    Hyperspectral Computing Laboratory Department of Technology of Computers and Communications University of Extremadura, Avda. de la Universidad s10071 Caceres, Spain;

    Hyperspectral Computing Laboratory Department of Technology of Computers and Communications University of Extremadura, Avda. de la Universidad s10071 Caceres, Spain;

    Hyperspectral Computing Laboratory Department of Technology of Computers and Communications University of Extremadura, Avda. de la Universidad s10071 Caceres, Spain;

    Remote Sensing Signal and Image Processing Laboratory Department of Computer Science and Electrical Engineering University of Maryland, Baltimore County 1000 Hilltop Circle, Baltimore, MD 21250, USA;

  • 会议组织
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 TN927.2;
  • 关键词

    Hyperspectral imaging; spectral unmixing; parallel computing; graphics processing units (GPUs);

    机译:高光谱成像;光谱分解并行计算;图形处理单元(GPU);

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