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A Hybrid Agent Simulation System of Rescue Simulation and USARSim Simulations from Going to Fire-Escape Doors to Evacuation to Shelters

机译:营救模拟和USARSim模拟的混合智能体模拟系统,从进入防火门到疏散到庇护所

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Disaster & rescue simulations handle complex social issues, the macro level modeling of which is difficult. Agent-based social simulation provides a platform to simulate such social issues. It is ideal that the simulations cover various evacuation patterns and the results are used to make effective plans against disasters. This requires that the behaviors of a numbers of heterogeneous agents are simulated at urban size areas in hostile environments. Representing all buildings of the area by 3D model requires a large amount of computer resources and computing the behaviors of a number of agents takes a lot of computation time. These make it difficult to simulate rescue behaviors at disasters in real scale. We propose a hybrid agent simulation system that switches systems that is suitable for situations during simulations. A hybrid system of two simulations with different time and space resolution makes it possible to simulate urban size human behaviors and indoor movements with less computational resources than doing by one system. This paper presents protocols that connect two systems that are used in RoboCup Rescue Simulation League, Rescue Agent Simulation and USARSim. The prototype system provides a simulation of people's evacuation from going to fire-escape doors to moving to shelters.
机译:灾难和救援模拟可以处理复杂的社会问题,而宏观层面的建模则比较困难。基于代理的社交模拟提供了一个平台来模拟此类社交问题。理想的情况是,模拟涵盖各种疏散模式,并将结果用于制定有效的灾难计划。这就要求在敌对环境下,在城市规模的地区模拟许多异构代理的行为。用3D模型表示该区域的所有建筑物都需要大量的计算机资源,并且计算多个代理的行为会花费大量的计算时间。这些使得很难真实地模拟灾难中的救援行为。我们提出了一种混合代理仿真系统,该系统可切换适用于仿真期间情况的系统。两种具有不同时间和空间分辨率的模拟的混合系统,与一个系统相比,可以用更少的计算资源来模拟城市规模的人类行为和室内运动。本文介绍了将两个用于RoboCup Rescue Simulation League的系统连接的协议,即Rescue Agent Simulation和USARSim。原型系统模拟了人们从逃生门到避难所的疏散情况。

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