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An Approach of Building an Engaging Virtual Authentic Environment for Classroom Learning

机译:建立参与式虚拟真实课堂学习环境的方法

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This paper is a pilot study for a combination of school knowledge and board game learning. We designed a digital board game based on textbook materials. And presented them with a set of educational equipment- Digital Learning Playground (DLP). We created a situational interaction learning in classrooms. In this research, the resulted data indicates the students¡¦ motivation, confidence and satisfaction were enhanced through the designed learning environment.
机译:本文是一项结合学校知识和棋盘游戏学习的试点研究。我们根据教科书材料设计了一个数字棋盘游戏。并向他们展示了一套教育设备-数字学习游乐场(DLP)。我们在课堂上创建了情境互动学习。在这项研究中,结果数据表明,通过设计的学习环境,可以增强学生的动力,自信心和满意度。

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