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Optimal bit allocation for fine-grained scalable video sequences in distributed streaming environments

机译:分布式流环境中细粒度可伸缩视频序列的最佳比特分配

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We present optimal schemes for allocating bits of fine-grained scalable video sequences among multiple senders streaming to a single receiver. This allocation problem is critical in optimizing the perceived quality in peer-to-peer and distributed multi-server streaming environments. Senders in such environments are heterogeneous in their outgoing bandwidth and they hold different portions of the video stream. We formulate the allocation problem as an optimization problem, which is nonlinear in general. We use rate-distortion models in the formulation to achieve the minimum distortion in the rendered video, constrained by the outgoing bandwidth of senders, availability of video data at senders, and incoming bandwidth of receiver. We show how the adopted rate-distortion models transform the nonlinear problem to an integer linear programming (ILP) problem. We then design a simple rounding scheme that transforms the ILP problem to a linear programming (LP) one, which can be solved efficiently using common optimization techniques such as the Simplex method. We prove that our rounding scheme always produces a feasible solution, and the solution is within a negligible margin from the optimal solution. We also propose a new algorithm (FGSAssign) for the allocation problem that runs in O(n log n) steps, where n is the number of senders. We prove that FGSAssign is optimal. Because of its short running time, FGSAssign can be used in real time during the streaming session. Our experimental study validates our analytical analysis and shows the effectiveness of our allocation algorithm in improving the video quality.
机译:我们提出了在流向单个接收器的多个发送器之间分配细粒度可伸缩视频序列的比特的最佳方案。在优化对等和分布式多服务器流环境中的感知质量时,此分配问题至关重要。在这种环境中,发送方的输出带宽是异构的,它们保存视频流的不同部分。我们将分配问题表述为一个优化问题,通常是非线性的。我们在公式中使用速率失真模型来实现渲染视频中的最小失真,这受发送方传出带宽,发送方视频数据的可用性以及接收方传入带宽的限制。我们将说明采用的速率失真模型如何将非线性问题转换为整数线性规划(ILP)问题。然后,我们设计了一种简单的舍入方案,该方案将ILP问题转换为线性规划(LP),可以使用诸如Simplex方法之类的常见优化技术有效地解决该方案。我们证明了舍入方案总是产生可行的解决方案,并且该解决方案与最佳解决方案相差不大。我们还针对O(n log n)步骤运行的分配问题提出了一种新算法(FGSAssign),其中n是发送者的数量。我们证明FGSAssign是最佳的。由于运行时间短,因此FGSAssign可以在流会话期间实时使用。我们的实验研究验证了我们的分析分析,并表明了我们的分配算法在提高视频质量方面的有效性。

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