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The Basic Component of Computational Intelligence for KUKA KR C3 Robot

机译:Kuka KR C3机器人计算智能的基本组成部分

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In this paper the solution algorithm of inverse kinematics problem for KUKA KR C3 robot is presented. This algorithm may be a basic component of future computational intelligence for theses robots. The problem of computing the joint variables corresponding a specified location of end-effector is called inverse kinematics problem. This algorithm was implemented into the controller of the robot. It allowed controlling these robots by using the vision system, which specifies required location of the end-effector. This required location makes it possible for the end-effector to approach a manipulation object (observed by vision system) and pick it up. These robots are equipped with several manipulator which has 6 links joined by revolute joint. First the location of end-effector in relation to the base of the manipulator were described. Next the position workspace of this robot was illustrated. The example of solutions of the inverse kinematics problem and conclusions were presented in the end of this work. In this example arc the multiple solutions for singular configurations of this manipulator.
机译:本文提出了Kuka KR C3机器人的逆运动学问题的解决方案算法。该算法可能是Theses机器人的未来计算智能的基本组件。计算关节变量的问题对应结束效应器的指定位置的指定位置称为逆运动学问题。该算法在机器人的控制器中实现。它允许通过使用视觉系统来控制这些机器人,这指定了末端效应器的所需位置。这种所需位置使得最终效应器可以接近操纵对象(由视觉系统观察)并拾取它。这些机器人配备有多个操纵器,该机器有6个连接通过旋转接头连接。首先,描述了与操纵器的基部相关的端部执行器的位置。接下来,说明了该机器人的位置工作空间。在这项工作结束时提出了反向运动学问题的解决方案和结论的例子。在此示例中,将多个解决方案进行此机械手的奇异配置。

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