首页> 外文会议>Annual Conference on Neural Information Processing Systems >A Cortically-Plausible Inverse Problem Solving Method Applied to Recognizing Static and Kinematic 3D Objects
【24h】

A Cortically-Plausible Inverse Problem Solving Method Applied to Recognizing Static and Kinematic 3D Objects

机译:应用于识别静态和运动3D对象的模具合理的逆问题解决方法

获取原文

摘要

Recent neurophysiological evidence suggests the ability to interpret biological motion is facilitated by a neuronal "mirror system" which maps visual inputs to the pre-motor cortex. Jf the common architecture and circuitry of the cortices is taken to imply a common computation across multiple perceptual and cognitive modalities, this visual-motor interaction might be expected to have a unified computational basis. Two essential tasks underlying such visual-motor cooperation are shown here to be simply expressed and directly solved as transformation-discovery inverse problems: (a) discriminating and determining the pose of a primed 3D object in a real-world scene, and (b) interpreting the 3D configuration of an articulated kinematic object in an image. The recently developed map-seeking method provides a mathematically tractable, cortically-plausible solution to these and a variety of other inverse problems which can be posed as the discovery of a composition of transformations between two patterns. The method relies on an ordering property of superpositions and on decomposition of the transformation spaces inherent in the generating processes of the problem.
机译:最近神经生理学的证据表明解释生物运动是由神经元“反射镜系统”,其视觉输入映射到预运动皮质促进的能力。 JF的通用架构和皮质的电路被视为暗示在多个感知和认知方式共同计算,这个视觉运动的相互作用可能会预计将有一个统一的计算基础。这种视觉运动合作潜在的两大基本任务显示在这里以简单地表示,并直接解决作为改造发现反问题:(1)鉴别和确定在真实世界的场景带底漆3D物体的姿态,和(b)解释图像中的铰接运动物体的三维结构。最近开发的地图寻求方法提供了一种易于处理的数学,皮质合理地解决了这些和各种可以构成为两个模式之间的变换的一个组合物的发现其他逆问题。该方法依赖于叠加的排序特性和关于该问题的产生过程中所固有的空间变换的分解。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号