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Vocabulary Practicing from Assisting Techniques in Three Dimensional Animation with User Interaction

机译:通过用户交互向三维动画中的辅助技术练习的词汇

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For some group of people, learning a new language such as English language can be considered to be a hard and time-consuming task to accomplish. As a result, these group of people can be discouraged and finally stop putting effort into continuity of learning a new language. They may even lack their motivation or their cheerful heart. This research thus aims to propose an efficient approach to cheer up people who want to study a non-native language. The proposed approach, in order to achieve the purpose, is to use game-based and user-interactive interfaces, in other words, to use a serious gaming technology applying to the non-native language learning (or practicing). From the experimental results of our example of a serious game for learning English vocabularies, the game provides highly impact on engaging people to continue practicing for higher lessons, also it helps them get a positive attitude towards the practice and thus have a good progress. Moreover, every user tested on our approach will not learn only how to use appropriate vocabularies, but also prepositions so that they may improve their English grammar further.
机译:对于一些一群人,学习一种新的语言,如英语,可以认为是一个艰难而耗时的任务来完成。其结果是,这一群人气馁和最终停止把精力投入到学习一门新语言的连续性。他们甚至可能缺乏动机或他们欢快的心脏。因此,本研究的目的是提出了一种高效的方法来振作起来谁想要学习非母语的人。所提出的方法,为了达到目的,就是用游戏为基础的用户交互界面,换句话说,使用一个严肃的游戏技术应用到非母语学习(或练习)。从我们对严肃游戏的例子中学习英语词汇的实验结果,游戏提供了上合人们极具冲击力,继续练了更高的教训,也可以帮助他们获得对实践的积极态度,因此有很好的进展。此外,每一个我们的方法测试用户将不会只学习如何使用适当的词汇,也介词,使他们可以进一步提高自己的英语语法。

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