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Human Aware Robot Motion Planning using RRT Algorithm in Industry4.0 Environment

机译:人类感知机器人运动规划在Industy4.0环境中使用RRT算法

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This work has been carried out to implement the Rapidly exploring Random Tree (RRT) Algorithm for designing a path in a 2D workspace cluttered with different human activities perceived as obstacles of different densities in a collaborative human-robot search operation-based Industry 4.0 environment. RRT based learning is an autonomous path planning algorithm suitable for perceiving environments with differential and non-holonomic constraints. Paths have been generated between an initial point, START to destination point, GOAL amidst uncertain temporal objects met when they are near and far. The algorithm starts to expand the search tree from the START node by randomly exploring the workspace until the GOAL is reached in the presence of these obstacles. The solution is a locus of points in the workspace between source and destination. This has been done for sparsely distributed human activity as obstacles encapsulating waypoint and lower and higher obstacle densities as observed in a real collaborative search environment. The generated paths were evaluated for closeness and impact of different kinds of dynamic obstacle configurations in a real experimental test bed.
机译:已经开展了这项工作,以实现快速探索的随机树(RRT)算法,用于设计具有不同人类活动的2D工作空间中的路径,被认为是基于协作的人类机器人搜索的行业4.0环境的不同密度的障碍。基于RRT的学习是一种自治路径规划算法,适用于具有差异和非完全约束的感知环境。在初始点之间产生了路径,从目的点开始,目标在不确定的时间对象时在近距离满足的目标中。该算法开始通过随机探索工作空间,从起始节点开始展开搜索树,直到在这些障碍物的存在下达到目标。该解决方案是源和目的地之间工作空间中的点的轨迹。这是为了将稀疏分布的人类活动作为障碍物的障碍物,并且在真正的协作搜索环境中观察到的障碍物和更低障碍密度。评估所产生的路径,用于在真实实验试验台中的不同种类动态障碍配置的近距离和影响。

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