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Keyword Discovery by Measuring Influence Rates on Bulletin Board Services

机译:通过测量公告板服务的影响率来发现关键字

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In this paper, we focus on relations between comments on Tree-style Bulletin Board Services (BBSs), and propose a method for discovering keywords by measuring influence rates thereon. Our method is based on an extended model of Influence Diffusion Model (IDM) proposed by N. Matsumura et al. in 2002, where they discussed the influence diffusion of a term in a comment to all succeeding comments that include that term and reply to that comment. Here we additionally consider the influence diffusion of a term over comments that include that term and all reply to a same comment, as well as the influence diffusion of a term over nearby comments that include that term, regardless of their reply relation. Evaluation results using Tree-style BBS data related to Massively Multiplayer Online Games (MMOGs) show that the proposed method has higher precision and recall rates than IDM and a classical method based on term frequencies. As a result, keywords discovered by the proposed method can be effectively used by MMOG publishers for incorporating users' needs into game contents.
机译:在本文中,我们着重于树型公告板服务(BBS)的评论之间的关系,并提出了一种通过测量对其影响率来发现关键字的方法。我们的方法基于由N. Matsumura等人提出的影响扩散模型(IDM)的扩展模型。在2002年,他们讨论了评论中某个术语对所有后续评论的影响力,这些评论包括该术语并回复了该评论。在这里,我们还考虑了一个术语对包括该术语和对同一评论的所有回复的注释的影响扩散,以及一个术语对包括该术语的附近注释的影响扩散,无论它们的回复关系如何。使用与大型多人在线游戏(MMOG)相关的树型BBS数据的评估结果表明,与IDM和基于词频的经典方法相比,该方法具有更高的准确性和召回率。结果,通过该方法发现的关键词可以被MMOG发布者有效地使用,以将用户的需求纳入游戏内容中。

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