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Conversant Immersion: Toward Long-Term Collaboration in the Architectural Engineering Capstone Studio

机译:沉浸式浸入:在建筑工程Capstone工作室的长期合作

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Collaboration is a highly valued skill by professionals, yet the way it is most commonly introduced to students may emphasize only short-term impacts. Within a traditional interdisciplinary project, cooperative collaboration is often employed in which students of different disciplines are responsible for contributing their specialized knowledge and approaches to a project. There is some learning and general awareness achieved, but it is difficult to measure whether each student adequately understands all of the material in both the short- and long-terms. To better confirm that material is absorbed more fully for long-term impact, what Oklahoma State does in the Architectural Engineering Capstone Studio and throughout much of our curriculum is based on an expanded idea of the teaching technique of role-playing. The phrase that better describes our process is conversant immersion that emphasizes depth and breadth of the design process. In the conversant immersion process of the Capstone Studio, the students must not only design and analyze structure for a building but also they must individually do the architectural design of the building. In addition, they design and calculate elements of the mechanical system, lighting system, and envelope system. All of these systems are integrated, and decisions made in the design of one system usually impact another. Why have the students go through this effort? The faculty has surveyed professionals who hire our graduates and our alumni, and they report that this immersion makes graduates better collaborators in the long-term. This paper proposal will outline for educators in architecture and architectural engineering schools what is done during the Capstone Studio semester, reveal the project results of this process, and share the responses of professionals who have experienced the studio or employed OSU graduates.
机译:合作是专业人士是一项高度重视的技能,但最常见于学生的方式可能只会强调短期影响。在传统的跨学科项目中,往往采用合作协作,其中不同学科的学生负责为项目提供专业知识和方法。实现了一些学习和一般意识,但很难衡量每个学生是否充分了解短期和长期以来的所有材料。为了更好地确认材料更加充分地吸收了长期影响,俄克拉荷马州在架构工程架构工作室和我们的大部分课程中都是基于角色扮演教学技术的扩展思想。更好地描述我们的过程的短语是沉浸式沉浸式,以强调设计过程的深度和广度。在Capstone Studio的已谈话浸入过程中,学生不仅必须设计和分析建筑物的结构,而且还必须单独做建筑物的建筑设计。此外,它们设计和计算机械系统,照明系统和包络系统的元件。所有这些系统都集成在一起,并且在一个系统设计中制作的决定通常会影响另一个系统。为什么学生经历这项努力?该教师调查了聘请毕业生和我们的校友的专业人士,他们报告说,这种浸入毕业生更好地长期合作者。本文提案将概述建筑和建筑工程学院的教育工作者在Capstone Studiet学期所做的内容,揭示了这个过程的项目结果,并分享了经历了工作室或雇用OSU毕业生的专业人员的回应。

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