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A Real-time Control Method for Humanoid Robot to Walk Stably on Uneven Ground

机译:人形机器人在不平的地面上行走的实时控制方法

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To solve the problem that a humanoid robot is prone to tip over while walking on uneven ground, this paper presents an online regulating control algorithm based on the Kane collision theory. The algorithm, which introduces a new physical quantity named "generalized speed", can reduce second-order differential equation to first-order ordinary differential equation, and shorten the time of calculation. We adopt the offline gait pattern generated by Lagrange dynamic model to control the humanoid walking on level ground. When the robot lands on uneven ground surfaces, we first calculate the foot impact force using the Kane regulating algorithm and then use this information to adjust the gait of the legs and the torso in order to ensure a stable walk on the uneven ground. The effectiveness of the proposed algorithm was verified by walking simulations on a 5-link humanoid model under the Matlab/Simulink environment
机译:为了解决人类机器人在步行在不平的地面上倾斜的问题时,本文提出了一种基于凯恩碰撞理论的在线调节控制算法。 算法引入了名为“广义速度”的新物理量,可以将二阶微分方程减少到一阶常微分方程,并缩短计算时间。 我们采用拉格朗日动态模型生成的离线步态模式,以控制水平地面上的人形。 当机器人落在不平坦的地面上时,我们首先使用kane调节算法计算脚冲击力,然后使用这些信息来调整腿部和躯干的步态,以确保在不平坦的地面上稳定地走路。 通过在Matlab / Simulink环境下的5个链接人形模型上进行仿真来验证所提出的算法的有效性

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