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Warping-based Stereoscopic 3D Video Retargeting with Depth Remapping

机译:基于翘曲的立体3D视频重新定位与深度重新映射

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Due to the recent availability of different stereoscopic display devices and online 3D media resources (e.g. 3D movies), there is a growing demand for stereoscopic video retargeting that can automatically resize a given stereoscopic video to fit the target display device. In this paper, we propose a warping-based approach that can simultaneously resize and remap the depth of a stereoscopic video to produce a better 3D viewing experience. Firstly, our method computes the significance map for each stereo video frame. It then performs volume warping using non-homogeneous scaling optimization to resize the stereoscopic video. A depth remapping constraint is used to remap the depth and a constraint is applied to preserve the significant content during warping process. Experimental results demonstrate the effectiveness of our method in preserving the significant content, ensuring motion consistency, and enhancing the depth perception of the retargeted video sequences within the comfort depth range.
机译:由于近期不同立体显示设备和在线3D媒体资源(例如3D电影),对立体视频重新定位的不断增长的需求,可以自动调整给定立体视频的大小以适合目标显示设备。在本文中,我们提出了一种基于翘曲的方法,可以同时调整立体视频的深度,以产生更好的3D观看体验。首先,我们的方法计算每个立体声视频帧的重要性图。然后,它使用非同质缩放优化进行卷翘曲,以调整立体视频的大小。深度重新映射约束用于重新映射深度并且应用约束以保留在翘曲过程期间的重要内容。实验结果表明了我们的方法在保留了显着内容,确保运动一致性,并增强了舒适度范围内的复次视频序列的深度感知的有效性。

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