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Breaking the 1:1 immersion barrier

机译:打破1:1浸泡屏障

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摘要

This paper discusses a combination of techniques that lets stylists and designers experience believable 1:1 interactions with virtual prototypes using immersive environments. The intent is to replace physical prototypes with believable virtual prototypes and then use them as the basis for communicating design intent within formal or informal design reviews. Achieving a reasonable degree of "believability" and natural interaction within this context requires addressing a broad range of problems, including: perception of scale, varying frame-rates, non-intuitive interaction devices and process and data integration just to name a few. In addition to these challenges, designers and stylists want to examine multiple forms of product data including bitmaps, movies, text information and 3D data within a single visual context. This paper describes an approach for visualizing and interacting with various forms of product data within a fully immersed environment for the purposes of concept design (the phase of product design where the overall functionality and shape of the product is determined [Kraftcheck, 1997]).
机译:本文讨论了让造型师和设计人员可信的技术的组合1:1使用沉浸式环境与虚拟原型的交互相互作用。意图是用可信的虚拟原型替换物理原型,然后使用它们作为在正式或非正式设计评审中传播设计意图的基础。在此上下文中实现合理的“相信”和自然互动需要解决广泛的问题,包括:对规模,不同的帧率,非直观交互设备和过程以及数据集成只是为了命名几个问题。除了这些挑战之外,设计师和造型师还希望在单个视觉上下文中检查多种形式的产品数据,包括位图,电影,文本信息和3D数据。本文介绍了一种以完全浸入的环境在完全浸入的环境中可视化和交互的方法,用于概念设计的目的(产品设计的相位确定产品的整体功能和形状[KraftCheck,1997])。

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