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Computer-Science Education as a Cultural Encounter: A Socio-cultural Framework for Articulating Learning Difficulties

机译:计算机科学教育作为文化遭遇:一个用于铰接学习困难的社会文化框架

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We present a framework for articulating learning difficulties in computer science (CS) based on the socio-cultural theoretical idea that learning means entering a culture. In school, teachers and students participate in two cultures simultaneously: (1) school and (2) the domain studied. CS students are members of a third culture, computer users and thus, in CS lessons, three cultural viewpoints are employed simultaneously, which might recast students' understanding of CS with ungenuine- CS elements. The power of this framework was demonstrated in a three-phase investigation into difficulties regarding correctness using questionnaires. The first two phases revealed how both school and the user's culture nurture students' misconceptions of correctness, which contribute to students' inadequate work habits. The third phase exposed teachers' dual viewpoint on a programming activity, which students can misinterpret as agreement with their (mis) understanding of the concept.
机译:我们基于学习意味着进入文化的社会文化理论思想,为计算机科学(CS)中的学习困难提出了一个框架。 在学校,教师和学生同时参加两种文化:(1)学校和(2)域学习。 CS学生是第三种文化,计算机用户的成员,因此,在CS课程中,同时使用三个文化观点,这可能会重新学生对CS的理解与未核心的元素。 在三相调查中展示了该框架的力量,陷入了使用问卷的正确性。 前两个阶段揭示了学校和用户的文化如何培养学生对正确性的误解,这有助于学生的工作习惯。 第三阶段暴露了教师对编程活动的双重观点,学生可以与其(MIS)理解该概念的协议误解。

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