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Storyboarding the Virtuality: Methods and Best Practices to Depict Scenes and Interactive Stories in Virtual and Mixed Reality

机译:故事板虚拟性:方法和最佳实践,以描绘虚拟和混合现实中的场景和互动故事

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摘要

Storyboarding is a cinematic prototyping technique to visualize settings, event sequences, dialogues & character depictions. Interactive VR/MR experiences benefit from storyboarding as part of the creation process, yet free movement & immersive 3D introduce challenges. Techniques to visualize 3D settings are explored with methods to conduct traditional storyboarding while requiring multiple viewpoints within a single timestep are elaborated. This is possible w/perspective scene views. Even with 3D prototyping tools, it is important to maintain practices which optimize VR storyboarding and maintain spatial efficiency, allow storyboards to be hand drawn and be intuitive to read. A powerful solution is to bind several perspectives together to represent a specific time while reverting to a traditional single viewpoint when not necessary, therefore balancing three dimensionality, spatial efficiency & ease of creation.
机译:故事板是一种电影原型技术,可视化设置,事件序列,对话和字符描绘。 交互式VR / MR经验从故事板中受益于创作过程的一部分,但自由运动和沉浸式3D引入挑战。 使用传统故事板的方法探讨了可视化3D设置的技术,同时需要详细阐述单个时间步来的多个观点。 这是可能的w /透视场景视图。 即使有3D原型工具,也很重要的是维护优化VR故事板的实践并保持空间效率,允许手动绘制的故事板并直观阅读。 强大的解决方案是将多个视角绑定在一起表示特定时间,同时在不必要时恢复传统的单个视点,因此平衡三维维度,空间效率和创建易于创建。

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