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VR-DLR: A Serious Game of Somatosensory Driving Applied to Limb Rehabilitation Training

机译:VR-DLR:一场严重的索华病驾驶游戏应用于肢体康复培训

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Hemiplegia is one of the common symptoms of stroke, especially the motor dysfunction of upper limb has a great impact on the patients' daily life, and it is also one of the difficult problems in rehabilitation treatment. However, traditional rehabilitation training lacks pleasure and easy to make patients shrink. We use virtual reality technology to design VR-DLR (VR driving for limb rehabilitation), a serious game of somatosensory driving that combines hardware, software and integrates sight, hearing and tactile sensations. We design parameterized steering wheel training actions according to the level of the patients' limb disorders and the rehabilitation physician's treatment plan. The patients' training task is to control the virtual car to collide more coins and to avoid fewer obstacles. We collect and record the patients' interactive operation data, and design evaluated model to evaluate the patients' score and rehabilitation effect. VR-DLR supports two modes of fixed speed and free driving and has adapting difficulty in each mode according the limb disorders of patients. Moreover, in order to meet the needs of different patients, VR-DLR has two display modes of VR headset and 3D annular projection screen. A user study shows that VR-DLR can significantly increase the interest, initiative, confidence of patients in rehabilitation training compared with traditional training methods.
机译:偏瘫是中风的常见症状之一,特别是上肢的电动机功能障碍对患者的日常生活产生了很大影响,而且它也是康复治疗中难题之一。然而,传统的康复训练缺乏乐趣,易于让患者缩小。我们使用虚拟现实技术来设计VR-DLR(VR驾驶为肢体康复),这是一个严重的躯体感染驾驶游戏,它结合了硬件,软件和集成了视力,听力和触觉感觉。我们根据患者肢体障碍的水平和康复医生的治疗计划设计参数化方向盘训练动作。患者的培训任务是控制虚拟车以碰撞更多的硬币并避免较少的障碍。我们收集并记录患者的互动操作数据,设计评估模型,以评估患者的得分和康复效果。 VR-DLR支持两种固定速度和自由驾驶模式,并根据患者的肢体疾病在每种模式中调整难度。此外,为了满足不同患者的需求,VR-DLR具有两种VR耳机和3D环形投影屏幕的显示模式。用户学习表明,与传统培训方法相比,VR-DLR可以显着增加康复培训中患者的兴趣,主动性,信心。

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