首页> 外文会议>Conference on Information Systems and Technologies >Use of game jam model in the develop of a educational board game
【24h】

Use of game jam model in the develop of a educational board game

机译:在教育委员会游戏中使用游戏果酱模型

获取原文

摘要

This paper presents research on identifying and implementation of "game jam " model in an organization dedicated to developing software that has different teams of engineers in various disciplines, such as software engineers, electronic and specialists in art and design Game jam has a promising approach in the rapid development of projects or new products. Our goal is to implement the Game jam model in productivity and innovation of multidisciplinary teams to design a prototype of educational board game as a contribution of e-education.As a result of the executed application, significant factors (participatory design, lightweight construction, product-value focusing, aesthetics and technology) were found, for the implementation of innovative strategies that use ofprototyping of games focused on e-education.
机译:本文介绍了致力于开发在各个学科的不同工程师组织的“游戏果酱”模型的识别和实施,如软件工程师,艺术和设计游戏果酱的软件工程师,电子和专家在果酱中有一个有希望的方法项目或新产品的快速发展。我们的目标是在多学科团队的生产力和创新方面实施游戏果酱模型,以设计教育委员会游戏的原型作为E-SECATION的贡献。在执行的应用程序的结果,重大因素(参与式设计,轻质建筑,产品 - 为实施了使用专注于电子教育的游戏进行了开放策略的创新策略,发现了 - 留下了重点,美学和技术)。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号