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Computer/internet use and console gaming: The effect on cognitive function in Australian primary school students

机译:计算机/互联网使用和控制台游戏:澳大利亚小学生认知功能的影响

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Computer/internet use and console gaming has greatly increased over the last two decades with children and adolescents becoming frequent users of these technologies at younger ages. The aims of this study were to investigate any potential associations between computer/internet use and console gaming with cognitive function in a cohort of primary school children. There were 412 participants from a representative sample of 36 state, private and Catholic schools. Overall computer/internet use and total screen time were found to have no associations, but console gaming was found to have significant associations with many of the cognitive functions by either shortening the response times or reducing the accuracy of responses.
机译:计算机/互联网使用和控制台游戏在过去二十年中大大增加了儿童和青少年,成为这些技术的频繁用户。本研究的目的是调查计算机/互联网使用与控制台游戏之间的任何潜在关联,并在小学生队列中具有认知功能。来自36个国家,私人和天主教学校的代表性样本有412名参与者。整体计算机/互联网使用和总屏幕时间被发现没有关联,但是发现控制台游戏通过缩短响应时间或降低响应的准确性来具有许多认知功能的重要关联。

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