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The Traditional Game Learning Model for the Elementary School Student Character Building

机译:小学学生角色建设的传统游戏学习模式

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The purpose of the research was to produce a learning method based on traditional games which suits to primary school student characteristics, easy and safe for primary school students to play with, and also an effective development method to develop honesty, disciplinary, and responsibility. The research method used was research and development method or RnD. This method is used to produce a product in a form of a learning method based on traditional games to build the character of primary school students. The research steps were: (1) preliminary study, information collection and literature analysis needs, observation, and research scheme work composition (2) planning (objectives formulation, the determination of learning sequence) (3) the development of initial product (learning material preparation, evaluation of instrument) (4) initial field trial (small scope trial) (5) revision of the main product (based on the suggestion post the initial trial) (6) primary field trial (big scope trial) (7) product revision (based on the result of big scope trial) (8) affectivity trial (9) final product revision (10) dissemination and implementation. The data analysis techniques used were descriptive quantitative analysis and descriptive qualitative analysis. The result of this research is a manual boof of learning method based on traditional games to develop honesty, discipline, and responsibility characters.
机译:该研究的目的是生产基于传统游戏的学习方法,这些方法适合小学生特征,对小学生轻松安全地进行,也是发展诚实,纪律和责任的有效发展方法。使用的研究方法是研究和开发方法或RND。该方法用于以基于传统游戏的学习方法的形式生产产品,以构建小学生的特征。研究步骤是:(1)初步研究,信息收集和文献分析需求,观察和研究方案工作组成(2)规划(目标配方,学习序列的确定)(3)初始产品的开发(学习材料准备,仪器评估)(4)初步现场试验(小型审判)(5)主要产品的修订(根据初步审判的建议)(6)主要实地试验(大范围试验)(7)产品修订(根据大范围试验的结果)(8)情感试验(9)最终产品修订(10)传播和实施。使用的数据分析技术是描述性的定量分析和描述性定性分析。本研究的结果是基于传统游戏的学习方法的手动借鉴,以发展诚实,纪律和责任人物。

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