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Educational Math Game for Stimulation of Children with Dyscalculia

机译:患有麻烦血液刺激儿童的教育数学游戏

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Dyscalculia is a specific learning disorder, reflected in an arithmetic capacity below the expected on individuals of similar chronological age, IQ and schooling. In order to improve these abilities, several studies agree that didactic strategies with play activities help to improve the difficulties of learning to count, to do basic mathematical calculations, to define groups of objects and in spatial thinking. From this context, the objective is to develop an educational game for children suffering from dyscalculia, available to the public on the Arcade and Android platforms. For development, the agile XP methodology is applied, in addition to GameSalad Creator and Viewer, OpenProj, Adobe Photoshop CS2, Voice Record Pro, and C++ as the base programming language. The application has been submitted for validation in institutions of initial and primary education.
机译:Dyscalculia是一种特定的学习疾病,其算术能力反映在预期的相似年龄年龄,智商和学校教育中的预期。为了提高这些能力,有几项研究同意,与游戏活动的教学策略有助于提高学习算法的困难,以确定基本数学计算,定义对象群体和空间思维。从这种情况来看,该目标是为患有麻烦的儿童制定教育游戏,可供公众在街机和Android平台上提供。对于开发,除了GamesalAd Creator和Viewer,OpenProj,Adobe Photoshop CS2,Voice Record Pro和C ++作为基础编程语言之外,还应用了敏捷XP方法。该申请已提交初始和小学教育机构的验证。

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