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Introducing a New Haptic Illusion to Increase the Perceived Resolution of Tactile Displays

机译:引入新的触觉幻觉,以增加触觉显示器的感知分辨率

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Tactile high-resolution displays gained importance during the last decade due to their wide range of application areas. To maximize the throughput of information developers can be tempted to mount as many tactile actuators (tactors) as possible on a haptic device, thereby risking to overexert the user's sense of touch, and to critically decrease its usability. Studies therefore explore ways of increasing the perceived resolution of tactile displays by exploiting haptic illusions. We demonstrate a new spatiotemporal haptic illusion that has not been described in literature yet. We conducted an experiment, in which we manipulated the vibration intensity of two successive tactor activations, the direction of consecutive tactor activations (up, down) and inter-tactor distance (40, 20, or zero mm). Fourteen naive participants judged whether the second tactor activation was above or below the first activation. Our results suggest that varying the sequence of activations with different intensities leads to an error of localization. High intensity activations followed by low intensity activations resulted in an illusory downward movement, and vice versa. The haptic intensity-movement illusion provides a promising possibility to enhance the information conveyed in tactile displays, without increasing the tactor density at the cost of the product's usability, comfort and ergonomy.
机译:由于其广泛的应用领域,触觉高分辨率显示在过去十年中获得了重要性。为了最大限度地提高信息开发人员的吞吐量可以诱使在触觉设备上尽可能多地安装触觉执行器(术卫星),从而冒过过度用户的触摸感,并且批判性地降低其可用性。因此,研究通过利用触觉幻想来探讨增加触觉显示器的感知分辨率的方法。我们展示了尚未在文献中描述的新时空触觉幻觉。我们进行了一个实验,其中我们操纵了两个连续的卫生犬激活的振动强度,连续的卫星激活的方向(上,向下)和术间距离(40,20,或零毫米)。十四个天真的参与者判断第二个助长活化是否在第一次激活之上或低于第一次激活之上。我们的结果表明,改变不同强度的激活序列导致定位的错误。高强度激活,后跟低强度激活导致虚幻向下移动,反之亦然。触觉强度运动幻觉提供了有望的可能性,可以增强在触觉显示器中传送的信息,而不会增加产品可用性,舒适和人体组织的成本的禁击密度。

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