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Research on Collision Detection Algorithm of Tankin Virtual Battlefield

机译:坦克虚拟战场碰撞检测算法研究

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In order to solve the contradiction between real-time and accuracy of collision detection in virtual battlefield, we divided the terrain into three types according to its average curvature and different matching algorithms were used in different types of terrain. In virtual battlefield, collision detection internal 3D solid model was put forward to avoid the untrue phenomena that tank gun barrel penetrated the rear auxiliary fuel tank. Mixed bounding box algorithm was used to solve the problem of collision detection between tank and other solid models perfectly. The application has a good performance in a simulation training system.
机译:为了解决虚拟战场上的实时和碰撞检测准确性之间的矛盾,我们根据其平均曲率和不同类型的地形中使用不同的匹配算法将地形分成三种类型。在虚拟战场中,提出了碰撞检测内部3D实体模型,以避免坦克枪桶穿透后辅助燃料箱的不真实现象。混合边界盒算法用于解决罐和其他固体模型的碰撞检测问题。该应用程序在仿真培训系统中具有良好的性能。

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