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Incorporating Polarization in Stereo Vision-based 3-D Perception of Non-Lambertian Scenes

机译:在基于立体声视觉的3-D的非Lambertian场景中掺入极化

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Surfaces with specular, non-Lambertian reflectance are common in urban areas. Robot perception systems for applications in urban environments need to function effectively in the presence of such materials; however, both passive and active 3-D perception systems have difficulties with them. In this paper, we develop an approach using a stereo pair of polarization cameras to improve passive 3-D perception of specular surfaces. We use a commercial stereo camera pair with rotatable polarization filters in front of each lens to capture images with multiple orientations of the polarization filter. From these images, we estimate the degree of linear polarization (DOLP) and the angle of polarization (AOP) at each pixel in at least one camera. The AOP constrains the corresponding surface normal in the scene to lie in the plane of the observed angle of polarization. We embody this constraint an energy functional for a regularization-based stereo vision algorithm. This paper describes the theory of polarization needed for this approach, describes the new stereo vision algorithm, and presents results on synthetic and real images to evaluate performance.
机译:具有镜面的表面,非兰伯语反射率在城市地区很常见。用于城市环境中的应用的机器人感知系统需要在存在这些材料的情况下有效地运作;然而,被动和有效的3-D感知系统都有困难。在本文中,我们开发了一种使用立体对偏振相机的方法来改善对镜面的无源3-D感知。我们在每个镜头前面使用具有可旋转偏振滤光器的商业立体声相机对,以捕获具有偏振滤波器的多个方向的图像。根据这些图像,我们估计至少一个相机中的每个像素的线性偏振度(DOLP)和偏振角(AOP)的程度。 AOP限制了场景中的相应表面正常,以位于观察到的极化角度的平面中。我们为基于正则化的立体声视觉算法实施了该约束一个能量功能。本文介绍了这种方法所需的极化理论,描述了新的立体视觉算法,并提出了合成和真实图像的结果来评估性能。

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