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Dense 3-D reconstruction of an outdoor scene by hundreds-baseline stereo using a hand-held video camera

机译:使用手持摄像机通过数百个基线的立体声对室外场景进行密集的3D重建

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摘要

Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with high costs, automatic 3-D reconstruction has been widely investigated. In related work, a dense 3-D model is generated by using a stereo method. However, such approaches cannot use several hundreds images together for dense depth estimation because it is difficult to accurately calibrate a large number of cameras. In this paper, we propose a dense 3-D reconstruction method that first estimates extrinsic camera parameters of a hand-held video camera, and then reconstructs a dense 3-D model of a scene. In the first process, extrinsic camera parameters are estimated by tracking a small number of predefined markers of known 3-D positions and natural features automatically. Then, several hundreds dense depth maps obtained by multi-baseline stereo are combined together in a voxel space. So, we can acquire a dense 3-D model of the outdoor scene accurately by using several hundreds input images captured by a hand-held video camera. [References: 17]
机译:户外场景的三维(3-D)模型被广泛用于对象识别,导航,混合现实等。由于此类模型通常是人工制造的,因此成本较高,因此对自动3D重建进行了广泛的研究。在相关工作中,使用立体方法生成了一个密集的3D模型。但是,这样的方法不能将数百个图像一起用于密集深度估计,因为难以准确地校准大量摄像机。在本文中,我们提出了一种密集的3D重建方法,该方法首先估计手持摄像机的外部摄像机参数,然后重建场景的密集的3D模型。在第一个过程中,通过自动跟踪已知的3D位置和自然特征的少量预定义标记来估计外部相机参数。然后,将通过多基线立体声获得的数百个密集深度图在体素空间中组合在一起。因此,通过使用手持摄像机捕获的数百个输入图像,我们可以准确地获取室外场景的密集3D模型。 [参考:17]

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