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3-D modeling of an outdoor scene from monocular image sequences by multi-baseline stereo

机译:3-D由多基线立体声从单眼图像序列的室外场景建模

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摘要

Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with high costs, automatic 3-D reconstruction has been widely investigated. In related work, a dense 3-D model is generated by using a stereo method. However, such approaches cannot use several hundreds images together for dense depth estimation because it is difficult to accurately calibrate a large number of cameras. In this paper, we propose a dense 3-D reconstruction method that first estimates extrinsic camera parameters of a hand-held video camera, and then reconstructs a dense 3-D model of a scene. In the first process, extrinsic camera parameters are estimated by tracking a small number of predefined markers of known 3-D positions and natural features automatically. Then, several hundreds dense depth maps obtained by multi-baseline stereo are combined together in a voxel space. Experiments have shown that we can acquire a dense 3-D model of the outdoor scene accurately by using several hundreds input images captured by a hand-held video camera.
机译:户外场景的三维(3-D)型号广泛用于对象识别,导航,混合现实等。因为这种模型通常以高成本手动进行,所以自动三维重建已被广泛研究。在相关工作中,通过使用立体声方法生成密集的3-D模型。然而,这种方法不能使用几百个图像以用于密集深度估计,因为很难准确地校准大量相机。在本文中,我们提出了一种密集的三维重建方法,首先估计手持式摄像机的外在摄像机参数,然后重建场景的密集3-D模型。在第一过程中,通过自动跟踪已知的3-D位置和自然特征的少量预定义标记来估计外部摄像机参数。然后,通过多基线立体声获得的几百个密集的深度图在体素空间中组合在一起。实验表明,我们可以通过使用由手持式摄像机捕获的数百个输入图像来准确地获得室外场景的密集3-D模型。

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