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Scene Representations for Autonomous Driving: An Approach Based on Polygonal Primitives

机译:自动驾驶场景表示:一种基于多边形基元的方法

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In this paper, we present a novel methodology to compute a 3D scene representation. The algorithm uses macro scale polygonal primitives to model the scene. This means that the representation of the scene is given as a list of large scale polygons that describe the geometric structure of the environment. Results show that the approach is capable of producing accurate descriptions of the scene. In addition, the algorithm is very efficient when compared to other techniques.
机译:在本文中,我们提出了一种计算3D场景表示的新方法。该算法使用宏观多边形基元来模拟场景。这意味着场景的表示作为描述环境的几何结构的大规模多边形列表。结果表明,该方法能够生产对现场的准确描述。此外,与其他技术相比,该算法非常有效。

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