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EXPLOITING GEOMETRY IN PROGRAMMING CLASSES

机译:在编程类中利用几何

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The article examines the use of geometry in programming classes in the Python language. The programming coursebook written by us for high schools provides a collection of tasks based on constructivism and geometry. A number of tasks involve rectangles, ellipses and texts being drawn on canvas. Classroom piloting revealed that the tasks are sufficiently motivating for pupils but they have difficulty with activities requiring them to determine the correct coordinates of drawn figures.
机译:本文介绍了在Python语言中的编程类中使用几何。 由我们为高中编写的编程课程提供基于建构主义和几何的任务集合。 许多任务涉及在画布上绘制的矩形,省略号和文本。 课堂试验透露,任务对学生充分激励,但是难以让他们要求他们确定绘制数字的正确坐标的活动。

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