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PHYSICALLY BASED MODELING OF DEFORMABLE SOIL FOR MACHINE DESIGN AND OPERATOR TRAINING

机译:机械设计和操作员训练可变形土的物理造型

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In recent years, realistic simulation of vehicles on soft soil has been increasingly gaining importance due to its use in operator training, mission planning and design. Soil exhibits a multitude of different behaviors depending on material properties and deformation history, which makes simulation of soil a challenging task, especially at interactive rates. In this work, a real-time soft soil simulation method is presented which strikes a balance between sufficient fidelity for design in engineering, and sufficient performance for Virtual Reality training applications. The method employs models from terramechanics and soil mechanics in order to represent the interaction of vehicles and their digging tools with a deformable terrain, supporting the simulation of a broad range of vehicles with earth moving equipment on soft ground in real-time. The impact of both wheel-ground and tool-ground interactions on the vehicle behavior is considered through use of a fully coupled dynamics model of the vehicle and its environment, which includes effects such as non-linear stress-strain relationships as well as highly plastic material deformation and flow, soil erosion and compaction. Simulation studies are presented which show that the method produces believable terrain deformations and plausible soil reaction forces at real-time frame rates. Furthermore, in verification experiments it is shown that the employed wheel-ground interaction model yields vehicle trajectories in simulation which closely match trajectories observed in experiments with the actual vehicle.
机译:近年来,由于其在操作员培训,任务规划和设计中使用,柔软土的车辆的逼真模拟越来越重要。土壤取决于材料特性和变形历史,呈现出多种不同的行为,这使得土壤模拟是一个具有挑战性的任务,特别是在交互式率。在这项工作中,提出了一种实时软土模拟方法,其在工程设计中足够的高保真度之间进行平衡,以及对虚拟现实培训应用的充分性能。该方法采用来自机器人和土壤力学的模型,以代表车辆及其挖掘工具与可变形地形的互动,支持在实时在软土地上与地球移动设备的广泛车辆进行模拟。通过使用车辆及其环境的完全耦合动力学模型,考虑了车轮地和工具 - 地面相互作用对车辆行为的影响,这包括诸如非线性应力 - 应变关系等效果以及高度塑料材料变形和流量,土壤腐蚀和压实。提出了模拟研究,表明该方法在实时帧速率下产生可信的地形变形和可粘性土壤反应力。此外,在验证实验中,示出了所采用的车轮接地相互作用模型在模拟中产生车辆轨迹,其在实际车辆实验中观察到的轨迹紧密匹配。

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