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Computing the Greedy Spanner in Linear Space

机译:计算线性空间的贪婪扳手

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The greedy spanner is a high-quality spanner: its total weight, edge count and maximal degree are asymptotically optimal and in practice significantly better than for any other spanner with reasonable construction time. Unfortunately, all known algorithms that compute the greedy spanner of n points use Ω(n~2) space, which is impractical on large instances. To the best of our knowledge, the largest instance for which the greedy spanner was computed so far has about 13,000 vertices. We present a O(n)-space algorithm that computes the same spanner for points in R~d running in O(n~2 log~2 n) time for any fixed stretch factor and dimension. We discuss and evaluate a number of optimizations to its running time, which allowed us to compute the greedy spanner on a graph with a million vertices. To our knowledge, this is also the first algorithm for the greedy spanner with a near-quadratic running time guarantee that has actually been implemented.
机译:贪婪的扳手是一种高质量的扳手:其总重量,边缘数量和最大程度是渐近的最佳的,并且在实践中明显优于任何具有合理施工时间的其他扳手。遗憾的是,所有已知的算法计算N点的贪婪扳手使用ω(n〜2)空间,在大型情况下是不切实际的。据我们所知,到目前为止,贪婪的扳手计算的最大实例有大约13,000个顶点。我们提出了一个O(n) - 空间算法,用于在任何固定拉伸因子和尺寸的O(n〜2 log〜2 n)时间内运行的R〜D中的相同扳手。我们讨论并评估其运行时间的许多优化,这使我们可以在具有一百万个顶点的图表上计算贪婪的扳手。据我们所知,这也是贪婪扳手具有近二次运行时间保证的算法,其实际实施了。

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