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CrowdSMILE: A Crowdsourcing-Based Social and Mobile Integrated System for Learning by Exploration

机译:众群:探索学习的基于众包的社交和移动综合系统

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Lifelong Learning (LLL) can be enabled by Personal Learning Environments (PLEs), which are usually composed of a mixed set of loosely coupled tools, applications and systems. In such a mixed environment, managing learning content across the PLE can often be challenging and lead to disorganized content and as such, makes content reuse difficult while also possibly causing learners to lose content over time. In this paper, we propose an integrated system, called Crowd SMILE, using web, social and mobile technologies to provide a unified system that allows for easy organization, accessing, and reuse of learning content within a social and collaborative environment to support LLL. Content in the Crowd SMILE system is authored and organized by crowd sourcing the task to users of a Social Networking Service (SNS) platform. The learning content will then be organized according to location-based contexts so that any learner may easily find and retrieve it. Content may then be searched and accessed via an outdoor exploratory activity using a mobile phone application that employs an intuitive mobile augmented reality (MAR) user interface. The system usability of the Crowd SMILE is evaluated by applying the Computer System Usability Questionnaire (CSUQ). The results show that the proposed system received high scores throughput which indicates positive attitude and usability of the proposed Crowd SMILE system.
机译:终身学习(LLL)可以由个人学习环境(PLE)启用,这些环境通常由混合集的松散耦合工具,应用和系统组成。在这样的混合环境中,在PLE上管理学习内容通常可以具有挑战性,并导致混乱的内容,因此,困难的内容也会使内容再利用,同时也可能导致学习者随着时间的推移失去内容。在本文中,我们提出了一个综合系统,称为人群微笑,使用Web,Social和Mobile技术提供统一的系统,允许在社交和协作环境中轻松组织,访问和重用学习内容来支持LLL。人群笑容系统中的内容由人群提供给社交网络服务(SNS)平台的用户的任务来编写和组织。然后将根据基于位置的上下文组织学习内容,以便任何学习者都可以轻松找到和检索它。然后可以使用使用直观移动增强现实(MAR)用户界面的移动电话应用程序来通过户外探索活动搜索和访问内容。通过应用计算机系统可用性问卷(CSUQ)来评估人群微笑的系统可用性。结果表明,建议的系统获得了高分吞吐量,表明拟议的人群微笑系统的积极态度和可用性。

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