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DEVELOPING A 3D WAVEFORM LIDAR SIMULATOR FOR FOREST

机译:开发森林3D波形激光雷达模拟器

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Waveform LiDAR systems is widely used in several fields such as terrain survey, disaster monitoring and forest monitoring. Especially, in forest research, using an echo signal is expected for understanding structural characteristics of the forest. However, an echo signal highly depends on the sensor configuration, the footprint size, the canopy structure, and terrain condition. Therefore, it is not easy to understand the forest attributes from the echo signal. In this paper, we describe the development and application of model which to simulate laser intersections within ideal forest environments and to visualize intersections. The developed model has three components. The first component was a creation of the forest environment as full polygon in 3DCG software. Characteristics of the forest was decided by individual trees which were generated by the plant growth model using species and planting years as the initial parameter. The second component was a simulation using a ray tracing to calculate intersections between the forest object and the modelled laser beam. In this study, a laser beam with a specific footprint and a pulse width was defined by spatiotemporal features. In point of view of spatial feature, numerous sub laser beams were generated within a specific footprint to make the laser beam hit the target uniformly. Each sub laser beam had the intensity which was calculated by both the distance from the center of laser beam and the TEM_(00). On the other hand, in point of view of time feature, each sub laser beam was defined as several particles based on the sampling rate. Each particle had the intensity which was calculated by the pulse width and the sampling rate. The third component was a creation of an echo signal of a specific footprint using the calculated intersections and its intensity, reflectance of target at intersections and sampling rate. Moreover, the developed model had a view function that was able to show the calculated intersections on the surface of target object. As results of simulation of ideal forest environment scenarios, the developed model demonstrated that the model generated the echo signal of different environments well and the viewer function helped to understand the interactions between sub laser beams and target objects.
机译:波形LIDAR系统广泛用于地形调查,灾害监测和森林监测等几个领域。特别是,在森林研究中,使用回声信号预期了解森林的结构特征。然而,回声信号高度取决于传感器配置,占地面积,冠层结构和地形条件。因此,从回声信号中理解林属性并不容易。在本文中,我们描述了模型的开发和应用,用于模拟理想森林环境中的激光交集并可视化交叉口。开发的模型有三个组件。第一个组件是在3DCG软件中创建森林环境作为全多边形。森林的特征是由植物生长模型产生的个体树木,使用物种和种植年作为初始参数。第二组分是使用光线跟踪的模拟,以计算森林对象和建模的激光束之间的交叉点。在该研究中,通过时尚特征定义具有特定占地面积和脉冲宽度的激光束。在空间特征的角度下,在特定占地面积内产生许多子激光束,以使激光束均匀地撞击目标。每个子激光束的强度由距激光束和TEM_(00)的距离计算。另一方面,在时间特征的角度下,每个子激光束被定义为基于采样率的几个粒子。每个颗粒的强度由脉冲宽度和采样率计算。第三组分是使用计算的交叉点及其强度,在交叉点和采样率下反射目标的特定足迹的回声信号的创建。此外,开发的模型具有能够在目标对象表面上显示计算的交叉点的视图功能。作为理想森林环境情景的仿真结果,开发模型表明,模型产生了不同环境的回波信号,并且观看者功能有助于了解子激光束和目标物体之间的相互作用。

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