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A Constrained Quaternion Estimator for Single-Frame Attitude Determination

机译:单帧姿态确定的约束四元数估计

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This paper presents a novel algorithm for quaternion estimation from single-frame vector measurements, which is developed in the realm of deterministic constrained least-squares estimation. Hinging on the interpretation of quaternion measurements errors as angular errors in the four-dimensional Euclidean space, a novel cost function is developed and a minimization problem is formulated under the quaternion unit-norm constraint. This approach sheds a new light on the Wahba problem and on the q-method. The optimal estimate can be interpreted as achieving the least angular distance among a collection of planes in R~4 that are constructed from the vector observations. The resulting batch algorithm is mathematically equivalent to the q-method. Yet, taking advantage of the gained geometric insight, a recursive algorithm is developed, where the update stage consists of a rotation in the four-dimensional Euclidean space. The rotation is performed in a plane that is generated by the a priori quaternion estimate and by a measurement-related quaternion. The rotation angle is empirically designed as a fading memory factor. The main highlights of this novel algorithm are that the quaternion update stage is multiplicative such as to preserve the estimated quaternion unit-norm, and that no iterative search for eigenvalues is required. Extensive Monte-Carlo simulations showed that the novel recursive algorithm asymptotically converges to the q-method solution. Beyond the framework of single-frame quaternion estimation, this approach appears as a promising tool to embed norm-preserving quaternion update stages in augmented state estimators. More generally, the proposed approach lends itself to norm-preserving estimation algorithms in higher dimensions.
机译:本文介绍了单帧向量测量的四元数估计算法,其在确定性约束最小二乘估计的领域中开发。在四维欧几里德空间中的角度误差下唤起季延次误差的误差,开发了一种新的成本函数,并在四元数单元规则下制定了最小化问题。这种方法在Wahba问题和Q-Method上揭示了新的光线。可以将最佳估计解释为实现由矢量观察结果构成的R〜4中的平面集合中的最小角度距离。得到的批处理算法在数学上等同于Q-方法。然而,利用所获得的几何洞察力,开发了一种递归算法,其中更新阶段包括在四维欧几里德空间中的旋转。旋转在由先验四元数估计和由测量相关的四元数生成的平面中执行。旋转角度经验设计为衰落记忆因子。这种新颖算法的主要亮点是四元数更新阶段是乘法,例如保留估计的四元数单元 - 规范,并且不需要对特征值进行迭代搜索。广泛的Monte-Carlo模拟表明,新型递归算法渐近地收敛于Q方法解决方案。除了单帧四元数估计的框架之外,这种方法显示为有前途的工具,可以在增强状态估计中嵌入规范保留的四元数更新阶段。更一般地,所提出的方法将其自身用于更高尺寸的规范保留估计算法。

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