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Multi-Agent Pathfinding with Simultaneous Execution of Single-Agent Primitives

机译:多代理路径探索,同时执行单粒代码

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Multi-agent pathfinding is a challenging combinatorial problem that involves multiple agents moving on a graph from a set of initial nodes to a set of desired goals without inter-agent collisions. Searching the composite space of all agents has exponential complexity and does not scale well. Decoupled methods are more efficient but are generally incomplete. There are, however, polynomial time algorithms, which utilize single or few-agents primitives with completeness guarantees. One limitation of these alternatives is that the resulting solution is sequential, where only one agent moves at a time. Such solutions are of low quality when compared to methods where multiple agents can move simultaneously. This work proposes an algorithm for multi-agent pathfinding that utilizes similar single-agent primitives but allows all agents to move in parallel. The paper describes the algorithm and its properties. Experimental comparisons suggest that the resulting paths are considerably better than sequential ones, even after a post-processing, parallelization step, as well as solutions returned by decoupled and coupled alternatives. The experiments also suggest good scalability and competitive computational performance.
机译:多代理Pathfinding是一个具有挑战性的组合问题,涉及从一组初始节点移动到图形的多个代理到没有代理间冲突的一组所需目标。搜索所有代理的综合空间具有指数复杂性,并不刻度。去耦方法更有效,但通常不完整。然而,多项式时间算法利用单个或几种药物用完整性保证。这些替代方案的一个限制是所得溶液是顺序的,其中仅一个试剂一次移动。与多个试剂可以同时移动的方法相比,这种解决方案具有低质量。这项工作提出了一种用于多种代理路径的算法,该算法利用类似的单代理基元,但允许所有代理并行移动。本文介绍了算法及其属性。实验比较表明,即使在后处理,并行化步骤以及由去耦和耦合替代方案返回的溶液之后,所得到的路径也比顺序更好。实验还表明了良好的可扩展性和竞争性计算性能。

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