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Research of game-theoretic approach for aircraft ground deicing operation scheduling

机译:飞机地面除冰操作调度的游戏理论方法研究

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Aims at the plan and scheduling of aircraft deicing resources in large airports, the game-theoretic analysis method is adopted for the solution of deicing delay that based on the aircraft ground deicing process multi-agent modeling in this paper. The resources allocation method for airlines is proposed, and the algorithm of allocate deicing slots, bays and deicing priority is designed. Finally, Matlab software is used for simulating the multi-agent system. The domestic departures data of Beijing Capital International Airport is used for simulation experiments. The results show that the game model optimized by PF (Priority Fluctuating) outperforms the first come, first service scheduling strategy not only in total deicing delay, total number of aircrafts and the rate of aircraft delay, but also at deicing congested circumstance. A new strategy is proposed for the plan and scheduling of aircraft deicing resources.
机译:目的在大型机场的飞机除冰资源的计划和调度,采用了基于本文飞机地面除冰工艺多蛋白酶模拟的解脱延迟解决的游戏理论分析方法。提出了用于航空公司的资源分配方法,并设计了分配除冰槽,托架和除冰优先级的算法。最后,MATLAB软件用于模拟多代理系统。北京资本国际机场的国内航线数据用于仿真实验。结果表明,通过PF(优先波动)优化的游戏模型优于第一个来源,第一个服务调度策略不仅在总体除冰延迟,飞机总数和飞机延迟速度,而且在除见拥塞环境。提出了一种新的战略,用于飞机制剂资源的计划和调度。

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