首页> 外文会议>International Symposium on Agent and Multi-Agent Systems >Action Generator Based on Primitive Actions and Individual Properties
【24h】

Action Generator Based on Primitive Actions and Individual Properties

机译:基于原始动作和单个属性的动作生成器

获取原文

摘要

This paper presents a method of how to simulate various human actions. Actions are formed in the Action Hierarchy, and are reified in terms of expanding the hierarchy. While inheritance, super classes provide overall information of actions, and sub classes are used as the actual functions of actions. Primitive actions as leaves of the action hierarchy are proposed for an atomic action to be shared in several actions, and used as key frame. The Action Generator guarantees to return accurate primitive actions to an agent based on the Action Library and the Action Hierarchy, and also provides individual patterns of actions.
机译:本文介绍了如何模拟各种人类行为的方法。在动作层次结构中形成动作,并且在扩展层次结构方面被redified。虽然继承,超级类提供了操作的整体信息,并且子类被用作操作的实际功能。提出了作为动作层次结构的叶子的原始动作,以便在多个操作中共享原子操作,并用作关键帧。动作生成器保证基于操作库和操作层次结构将准确的原始动作返回给代理,并且还提供单独的操作模式。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号