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Modelling and Optimization of Cross-Media Production Processes

机译:跨媒体生产过程的建模与优化

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In present days, the media industry is looking for concrete business opportunities in publishing the same product across different media. This requires careful planning to minimize the risks of each production without increasing its cost. We consider a cross-media production as a content that is explicitly produced to be distributed across multiple media. We formalize it as a collection of several Media Production Objects (MPOs): abstract representations of the production components such as audio and video footages, 3D models, screenplays, etc. that can be aggregated to become for example a film, a Video Game. We call a "View" the aggregated product ready to be published on a given channel. MPOs can have temporal constraints imposed to their realization, and are characterized by quality and costs metrics. We propose a model for the definition of cross media production, presenting an automatic procedure to create mixed-integer linear programming problems whose solution allows to optimize costs and qualities. This scenario opens a wide range of possibilities, that a MIP solver (in our case, XPRESS — MP) can handle as a black-box tool. This allows efficient what-if analysis under different scenarios.
机译:在现在,媒体行业正在寻找在不同媒体上发布同一产品的具体商机。这需要仔细规划,以尽量减少每种生产的风险,而不增加其成本。我们将跨媒体生产视为明确生产要在多个媒体上分布的内容。我们将其正式形式化为几个媒体生产对象(MPOS)的集合:可以汇总的音频和视频视频片段,3D模型,剧类等的生产组件的抽象表示,以便成为例如电影,视频游戏。我们称之为“查看”聚合产品准备好在给定频道上发布。 MPO可以对其实现产生时间约束,并以质量和成本度量为特征。我们提出了一种用于跨媒体生产的定义的模型,呈现自动过程,以创建混合整数线性编程问题,其解决方案允许优化成本和质量。这种情况开辟了广泛的可能性,即MIP解决者(在我们的情况下,Xpress-MP)可以作为黑盒工具处理。这允许在不同场景下有效的分析。

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