首页> 外文会议>RoboCup Symposium >Interpolation Methods for Global Vision Systems
【24h】

Interpolation Methods for Global Vision Systems

机译:全局视觉系统的插值方法

获取原文

摘要

In 2004, the playing field size of the small sized league was significantly increased, posing new challenges for all teams. This paper describes extensions to our current video server software (Doraemon) to deal with these new challenges. It shows that a camera with a side view is a workable alternative to the more expensive approach of using multiple cameras. The paper discusses the camera calibration method used in Doraemon as well as an investigation into some common two-dimensional interpolation methods, as well a novel average gradient method. It also proves that (ignoring occluded parts of the playing field) it is possible to construct a realistic top down view of the playing field with a camera that only has a side view of the field.
机译:2004年,小型联盟的竞争场规模大幅增加,对所有球队都有新的挑战。本文介绍了我们当前视频服务器软件(Doraemon)的扩展,以处理这些新挑战。它表明,具有侧视图的相机是一种可行的替代,用于使用多个摄像机的更昂贵的方法。本文讨论了Doraemon中使用的相机校准方法以及对某种常见二维插值方法的调查,以及一种新的平均梯度方法。它还证明(忽略播放场的遮挡部分)可以用仅具有该字段的侧视图的相机构造播放场的现实俯视图。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号