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Engaging Children in Design Thinking Through Transmedia Narrative (RTP)

机译:通过传输叙述(RTP)在设计思考中致力于设计

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This paper presents the implementation of Imaginative Education (IE) pedagogy for creating a transmedia learning environment that engages children in learning about engineering design. IE uses narrative to engage learners' imaginations; helps them master the cognitive tools necessary for progressing to higher levels of understanding; and helps them structure what they learn in meaningful ways. Included in the paper is an introduction to IE pedagogy and the use of transmedia in education; an overview of the online learning environment called Through My Window (TMW) that we have developed for middle school children; and a detailed look at a learning adventure on engineering design called Trapped in Time. Assessment data collected by external evaluators shows that TMW positively impacted student interest in engineering and increased STEM identity. Preliminary results for the Trapped in Time learning adventure indicate improved understanding of engineering design.
机译:本文介绍了富有想象力教育(IE)教育学的实施,用于创建参与儿童学习工程设计的传输学习环境。即使用叙述来参与学习者的想象力;帮助他们掌握进展到更高级别的理解所需的认知工具;并帮助他们构建他们以有意义的方式学习的内容。本文列入了IE教育学和教育中的传输的介绍;通过我的窗口(TMW)概述了我们为中学生开发的窗口;并详细了解困境的工程设计上的学习冒险。外部评估员收集的评估数据表明,TMW积极影响了学生对工程和源泉的兴趣。被困在时间学习冒险的初步结果表明了改善对工程设计的理解。

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