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Innovation in participatory design

机译:参与式设计中的创新

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The theme of the workshop is the real life nature of processes of innovation as part of participatory design of interactive systems. Innovation and creativity can occur throughout an interaction design process, from the initial ideation phase through creative mock-up sessions to iterative refinements based on evaluation of prototypes. In order to clarify the terminology, creativity broadly refers to the generation of novel approaches or ideas; innovation refers to the application of ideas in a specific context, often in the development of a specific product or service, and as such creativity is a pre-requisite for innovation, although it is not in itself a sufficient condition for it (Amabile et al., 1996). In this workshop, we are interested in exploring the question of how creative insights can inform the design process and shape the product of participatory design projects, thus becoming innovation.
机译:车间的主题是作为互动系统参与式设计的一部分的创新过程的现实生活。在整个互动设计过程中,通过创造性模拟阶段,通过创造性模拟阶段来实现创新和创造力,以基于原型的评估,通过创造性模拟阶段进行迭代细化。为了澄清术语,创造力广泛地指的是新颖的方法或想法;创新是指在特定的背景下在特定上下文中应用思想,通常在特定产品或服务的发展中,因此这种创造力是创新的先决条件,尽管它本身就是它的充分条件(Amabile等。,1996)。在本讲习班中,我们有兴趣探索创意见解如何通知设计流程和塑造参与式设计项目的产品,从而成为创新。

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