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Simulating Classroom Interaction using Communicating Process Architecture

机译:使用沟通过程架构模拟课堂交互

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Small-group interaction is studied using real-time simulation based on the Java Communicating Sequential Processes (JCSP) library. Group members communicate over a producer-consumer subnetwork. Java, the JCSP library, and a theory from mathematical sociology make it possible to give a "thicker" description of decision-making and to show how the resulting communications generate a stable social order within in a task-oriented group. A statistical experiment is conducted: environmental factors are varied (processor quantity and speed, and the simulation time scale); theoretical parameters are varied (the probability that actors take status differences into account, and the probability that a tie forms between the sender and receiver). Increases in computational power are strongly associated with decrease in; K, inequality of participation; Γ, the correlation between status and participation. Differences in the values of K and Γ reported in this study and an earlier simulation are attributed to the effect of resource-sharing.
机译:使用基于Java通信顺序过程(JCSP)库的实时仿真研究了小群交互。集团成员通过生产者 - 消费者子网进行沟通。 Java,JCSP库和来自数学社会学的理论使得可以给出“更厚的”的决策描述,并展示所产生的通信如何在面向任务的组中生成稳定的社会秩序。进行统计实验:环境因素有所不同(处理器数量和速度,仿真时间尺度);理论参数是不同的(演员考虑到地位差异的概率,以及发件人和接收器之间的领带形式的概率)。计算能力的增加与减少有关; K,参与的不等式; γ,状态与参与之间的相关性。本研究报告的K和γ值的差异归因于资源共享的效果。

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